About us

WHAT IS NEKONYAN?

Under the slogan "From Fans for Fans," we strive to deliver quality localizations of visual novels.

WHO ARE WE?

We consist of a fairly-sized group of professionals with many years worth of experience in the industry. We do our work because we all have a deep passion and love for what we do and we are constantly striving to see that reflected in it.

WHAT DO WE DO?

Like it is the case with others who came before us, our goal is to work together with developers, professionals, and fans alike to deliver the same experience Japan already had the opportunity to enjoy to the rest of the world.

 

Latest news

TIME TO REVEAL THE SEKRIT PROJECTS™ AND OTHER NEWS, PART 2

And we are back! Sekrit Project 4: AKA: Mirai Radio to Jinkou-bato: AKA The Future Radio and the Artificial Pigeons It was I! DIO! Er, I mean NEKONYAN, all along! That’s right, we’re the ones who have the honor and pleasure of bringing Laplacian’s Future Radio and the Artificial Pigeons to the world in English!   A unique tale in which the artificial pigeons were initially created as a worldwide wireless network that covers the entire globe.  But one day, they turned and began to eat the same airwaves they were meant to carry.  They feast on radio waves, breeding uncontrollably until they're the only birds left in the sky. You follow the story of Sora, a young tinkerer working on a new t...

Time to reveal the Sekrit Projects™ and other news, part 1

Good evening everyone!   It's been a long, LONG time since we last had some updates and new license announcements huh? We wanted to wait until we wrapped up the Kinkoi Kickstarter, and now that we’ve completed that, it’s time finally for some updates, and of course, some new license announcements! This will be a long post, so grab a drink and buckle up! First, let’s talk about our current projects and where those are at.   Kinkoi: Golden Loveriche: 100% TL, 100% Edited, Engine Port to Unity in “Housekeeping/bug cleanup”.  QA: 25%, End of May Release Clover Days: 100% Translated, 100% Edited, Engine port to Unity in progress, currently implementing e-mote integration. 2021 rel...
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