To get this right out of the way, this is not the announcement for the two titles we said we would announce.
We know that some of you have been unhappy with the way we have been handling the upcoming announcements, and we promise we will be much more careful about announcing announcements going forward. Unlike back when we started, we are now working much closer together with developers, and also our partners, which has caused us to misjudge how long some of the involved preparations take.
So, we're making this post because there are some things we wanted to discuss. As many of you have heard, our upcoming title Hello,Goodbye was recently banned on Steam. This is very alarming because the build that was submitted did...
Yes, it's happening. We're both proud and excited to announce that the long-awaited Aokana is finally heading to the West, as well as China through our partner Hikari Field. It's a license we have been fighting to get our hands on ever since NekoNyan was founded, so it feels great that all the hard work that has gone into it has paid off. To not betray the trust Sprite has placed in us, and to live up to all of your expectations, we're going to work hard to achieve the highest quality possible.
Check out the amazing opening and know that this game has a total of three openings. We're going to release the other openings over the course of the following months.
In a world where flying through the sky is as simple...
It is our pleasure to announce Akatsuki Work's Hello Lady! as one of our upcoming titles. We at NekoNyan are all big fans of Wataru Hino, the writer of Hello Lady, and it is, quite frankly, a little dream come true that we are going to be able to bring this amazing game to you in all its glory.
To get an initial feel for the title, check out the English version of the opening below, but don't let the seemingly lighthearted atmosphere fool you:
Hello Lady is, at its core, a revenge story. One that is unafraid to show dark and gritty shades when necessary. Expect a plot-driven game that features a fully voiced protagonist who is as eccentric as he is a badass.
Due to the complexity of the writing, we were very caref...
Long time no post... Apologies for that. The Good thing is, that means we actually have a few things to talk about now.
First of all, as some might already know, we have been in Japan throughout all of May, and let's just say that things have gone pretty well for us. We don't want to spoil the fun by giving away too much now.
Let's talk a little about our upcoming releases.
Unfortunately for those of you who have been looking forward to Hello,Good-bye, we're going to delay the release to November.
We hit a little bump along the road when suddenly one of the translators disappeared on us, which is rather unusual in a professional environment, but said translator has been replaced and translation progress is s...
Long time no post.
Whew, so we've finally managed to release Fureraba on Steam. We honestly didn't expect that the Steam review process can take this long, but now that we know, we'll be taking that into account for future releases and make sure they release on Steam as planned. Sincere apologies to everyone who had to wait this long.TT
The uncensor patch for the Steam version is available in our store free of charge. We've also released an update for the regular version that can be downloaded from the My Games library.
In other news, translation for Sanoba Witch and Hello,Goodbye are proceeding smoothly. We're currently aiming for an August release of HGB and an October release of Sanoba Witch, which is about a m...